Archive for the ‘Crate and Iron Lore’ Category

Haha, I like the thread title!

We may agree to disagree or, perhaps, it may be just a misunderstanding based on an imprecise communication of ideas on my part.

Often when I talk about making the game darker, people assume I mean visually darker. What I really mean, is thematically darker. When I say “sexier” like God of War, I’m speaking figuratively and not talking about actual sexual content and I’m not advocating that it should have been like God of War. Mainly, I’m just saying that we should have been a bit bolder in our decision making and advertising of the game. There seemed to be a constant fear during the development of Titan Quest about upsetting this or that segment of the audience or someone’s grandmother. I was literally told by one of the higher-ups that the game should be designed so that his grandmother would want to play it (even though his grandmother had never played a game before in her life). We were building a game with relatively complicated and hardcore gameplay systems but trying to make it thematically and visually appealing to as wide a casual audience as possible. The end result, is that the game was a little more bland and generic in some respects than it should have been and the game world didn’t do much to convey a sense of danger.

One example of this would be the mandate that enemies not use language or build anything that would make them seem like they had more than animal intelligence. It was felt by one of the higher-ups that people might feel wrong killing enemies that displayed any obvious intelligence. I guess somehow it is wrong to fight intelligent enemies but okay to slaughter dumb animals? We also weren’t originally allowed to have humans die, ever, in the game and no human corpses. (more…)

First Grim Dawn video footage, eh not exactly footage but just a simple two times 360 degrees pivoting on character, parading the Old Groove environment and at the same time, preview of weather system.

Oh and to avoid any confusion cause by fan-voice and end up blaming the game studio, this is my quote not their. The video only just a sneek peek of Old Groove environment, just like the video title said.

Like it on here and youtube, share on Facebook, tweet it and share it with the world!

Since medierra hinted on releasing some video on Grim Dawn forum, I’ve been quite restless.

We expect to release our first video before the end of the month or, at the latest, sometime in November. We’ll be starting out with something pretty simple, just a quick pan-around of one environment to whet your appetite. We hope to release a new environmental every month or so building up to a gameplay video. At least, this is our current plan.*

*All plans are subject to change without notice and videos may be delayed or changed based on availability. Crate employees and their relatives are not eligible to enter. Videos may be void in some states. Please see official rules for more details.

  • Combine any of five distinct skill classes each with multiple skill trees in which to specialize. Advance your class mastery up to 75 levels to unlock dozens of powerful skills and synergistic modifiers. New classes will be periodically released through downloadable content.
  • Destructible environments give evidence of your massive battles while collapsing stonework and flying shards of furniture can be used tactically to cause further injury to your foes.
  • Dynamic Weather brings the world to life with region-specific climates and a variety of weather effects. A sunny day can cloud over with mild rainshowers that builds into a booming thunderstorm. Variable wind gusts blow grass and affect objects like windmills and window shutters.
  • Gameplay systems designed to expand for 200 levels of character progression, equipment, and enemies to fight makes for ridiculous amounts of replay value.
  • Connect with old friends or make new allies in glorious multiplayer. Specially balanced multiplayer encounters will put your teamwork to the ultimate challenge.
  • Collect blueprints that allow you to combine salvaged components into unique crafted items and then, later, use those basic crafted items with higher-tiered recipes to complete items of unprecedented badassness.
  • Camera rotation enhances the three-dimensionality of the world and gameplay while levels are still designed so that players are not forced to rotate the camera.
  • Refined loot system drops less junk items and ensures more consistent rewards from hero and boss monsters.
  • Satisfying enemy damage and death effects with an option to enable blood and gore.
  • New quest and conversation system will allow players to choose quest paths and rewards, interact with NPCs in more interesting ways, and an intuitive quest creation wizard will make life a lot easier for modders.
  • An NPC faction system lets the player improve their relations with different NPC groups to earn rewards as their favor increases such as merchant discounts, new items, and additional quest lines. However, aiding one faction could turn a rival faction into your enemy. Choose which side you will support!
  • The ability to spend money to reclaim skill and attribute points alleviates the fear and frustration of having to make early, uninformed decisions that could permanently nerf a character.

Check out the Grim Dawn gallery for full list of Grim Dawn pre-alpha screenshot to date.

Check out the latest screenshot from upcoming ARPG Grim Dawn, from the spiritual maker of Titan Quest, Crate Entertainment. Check out their development forum.

Improved lighting and new swamp arts. This was great indeed.

2010feb21 swamp01 med

Huh. I need to alter this blog course for some time. Currently, I’m following the Grim Dawn (GD) for sometimes now. They are now releasing some screenshot.









This screenshot is about their new terrain tools. Been upgrade to make it easier for them to paint terrain in GD.




With Diablo 3 becoming more and more further than us, our souls have become weak. It’s heart-wrenching to hear that D3 is not schedule to release in 2010. It is expected though to everyone.

Some of us maybe searching for other alternatives ARPG, Diablo-clone in hope but sadly nothing comes around. Only cheap imitation or fail product. APRG is such a great genre but with lot of rubbish title.

I tried to play Dawn of War 2 since it has become an APRG approach with inventory and loot but sadly it is not as much as fun. It is just weak aprg. Inventory just available after your mission. Most likely it is a experimental hybrid of RTS and ARPG. Looting is not as much as fun. No grinding I would say. At least I wouldn’t call that grinding.

Another hope for us is the Iron Lore folks. Well, as you know, Iron Lore is history now. But their remains still dwell in our planet. Their leads, Arthur Bruno with several of his leads companion founded a new independent studio called Crate Entertainment.

This is already an old news. The founded early last year and on last September they acquired the rights to use Iron Lore engine, the engine which is use to develop Titan Quest himself. Only the engine though, not TQ intelectual property (arts, 3d model or anything that related with TQ and TQIM) which remains as THQ’s.

The latest news is that they just open the official website for their company and their new ARPG, Grim Dawn. Check out This is ARPG that will be developed using IL engine but the art still start from scratch. I have great faith in this project since they people are dedicated one to make their goals reality.


The project is currently not funded by any investor but from the fans! They received a lot of request from emails and at forum about fans donation for their project. They response that with pre-order donation, which mean the fans put a pre-order of the game that will be released later. This kind of payment have made Natural Selection and NS2 successful without any investor funds (NS is made by Unknown World, their lead programmer is once lead engine programmer at Iron Lore).

Well that’s for now. Check out the GD website and you can put pre-order there by now. But you maybe want to check out their screenshot first. Since the shot still haven’t available, you might want to wait a bit until it comes out.

For those who searching for APRG, check out this titles.

  1. Alien Shooter
  2. Alien Shooter 2
  3. Greed: Black Border

I want to what do you thinks about these post, about grim dawn and these 3 titles (if you ever played). Comments it down here. 🙂 ;p

Well, that’s all for now. See you later! Happy New Year 2010!