Archive for the ‘discussion’ Category

I have read several articles about the impression of the Square demo of Dungeon Siege 3 at E3 2010 expo several days ago.

From reading several articles, I can fairly says that Dungeon Siege will not remains as hack and slash anymore. In fact, I didn’t bother to call it ARPG anymore.

Among the changes that really frustrated me is:

  1. Combat will not be mindless hack and slash anymore but instead, Obsidian will implement tactical combination of key in combat to produce variation of attack.
    – This so like the Witcher. I’ve played Witcher before and I can totally said that it is not my type at all. This is because the combat is too slow pace and involve specific and precise reaction to the time combat.
  2. There are two type of attack, first is one handed attack which is faster slashing attack and the other one is two-handed attack which more powerful and can slash many opponent at a time.
    – Now this is also sound like The Witcher. You should just call it The Witcher 1.5.
  3. The camera is over the shoulder type. While overview camera is still available, making the over the shoulder type as the main view also mean that the game is designed with that view in check.

Now now, I can totally expected that people who read this will say,

“What wrong with making it like RPG or the Witcher?”
“I couldn’t understand what’s wrong with all the new feature you complaining?”

Yes, no one saying it is wrong. But Dungeon Siege should remain as Dungeon Siege. It should remain true to what the old fan like about it. Now they trying to turn it into a whole new experience for classic RPG lovers.

It is not wrong, in fact RPG might have better and larger audience and it is very appealing in marketing view. But they should made a totally new game/franchise, not changing something as successful as Dungeon Siege into other genre. It is just not fair to their fans.

If you could be honest with yourself, you maybe could answer this question:

  • What if Diablo is made into RPG like Baldur’s Gate?
  • Neverwinter Night is made into hack and slash?
  • Starcraft is made into turn based strategy?
  • Civilization is made into real time strategy?
  • Command and Conquer series will be using system like Starcraft or Age of Empire?

And this question only can be answer by the respective game’s fans. I for sure will like if Neverwinter Night is made into hack and slash but Diablo as RPG is just plain sucks to me.

Chris Taylor will be supervised the development to keep it on check with the fan based? Sounds like lot of crap to me.

With Diablo 3 becoming more and more further than us, our souls have become weak. It’s heart-wrenching to hear that D3 is not schedule to release in 2010. It is expected though to everyone.

Some of us maybe searching for other alternatives ARPG, Diablo-clone in hope but sadly nothing comes around. Only cheap imitation or fail product. APRG is such a great genre but with lot of rubbish title.

I tried to play Dawn of War 2 since it has become an APRG approach with inventory and loot but sadly it is not as much as fun. It is just weak aprg. Inventory just available after your mission. Most likely it is a experimental hybrid of RTS and ARPG. Looting is not as much as fun. No grinding I would say. At least I wouldn’t call that grinding.

Another hope for us is the Iron Lore folks. Well, as you know, Iron Lore is history now. But their remains still dwell in our planet. Their leads, Arthur Bruno with several of his leads companion founded a new independent studio called Crate Entertainment.

This is already an old news. The founded early last year and on last September they acquired the rights to use Iron Lore engine, the engine which is use to develop Titan Quest himself. Only the engine though, not TQ intelectual property (arts, 3d model or anything that related with TQ and TQIM) which remains as THQ’s.

The latest news is that they just open the official website for their company and their new ARPG, Grim Dawn. Check out This is ARPG that will be developed using IL engine but the art still start from scratch. I have great faith in this project since they people are dedicated one to make their goals reality.


The project is currently not funded by any investor but from the fans! They received a lot of request from emails and at forum about fans donation for their project. They response that with pre-order donation, which mean the fans put a pre-order of the game that will be released later. This kind of payment have made Natural Selection and NS2 successful without any investor funds (NS is made by Unknown World, their lead programmer is once lead engine programmer at Iron Lore).

Well that’s for now. Check out the GD website and you can put pre-order there by now. But you maybe want to check out their screenshot first. Since the shot still haven’t available, you might want to wait a bit until it comes out.

For those who searching for APRG, check out this titles.

  1. Alien Shooter
  2. Alien Shooter 2
  3. Greed: Black Border

I want to what do you thinks about these post, about grim dawn and these 3 titles (if you ever played). Comments it down here. 🙂 ;p

Well, that’s all for now. See you later! Happy New Year 2010!

List of RPG

Posted: November 7, 2009 in discussion

I found this post at, erm, last month I think. While this blog is dedicated to write only diablo-related game or game similar to diablo gameplay, this long list of RPG games is quite resourceful.

I recommended most of games in this list. Other than Freedom Force and Mass Effect, I think you should get yourself the top 10 in the list. By the way, I currently played Borderlands. It is an shooter ARPG with awesome gameplay. I will write about Borderlands sometimes later.

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I want to start discussing about the aspect of ARPG I’d told you in the previous post before. Right now, these are all the main aspect of good ARPG (in other word Diablo) that I like; Storyline and Lore, Gameplay, Video and Audio. Right now I can think of only these three but I’ll add later when it’s comes to my mind.

It’s not like I sort this all things, but it just when I play crappy ARPG, thought just pop up and says ‘Yeah, that’s what this game don’t have, this is why it is crappy, this doesn’t feel right here, what a b.s. story, why doesn’t this work, why I cannot do this and that?’. It is just that kind of thought.

Storyline and Lore

Firstly, to me since after Diablo 2 and especially after Diablo 3 announcement, Diablo lore have became more and more diverse and exciting. Story needs at least a bit relevence and sense. If not, I’ll think it is just a crappy story. Of course most game story is made up, but it’s need to be acceptable in manner of sense.

Take a look at game with great storyline, Diablo, Titan Quest and Dungeon Siege.

Titan Quest Immortal Throne

Titan Quest Immortal Throne

In Titan Quest, the game took placed in world of mix of mythology of Greek, Egypt, Babylon and other (correct me if I mistaken) and most of it are Greek. Within the world, there are related mystical creature such as centaur, medusas, imp, lich and many others. And when you travel to different continent and places, you will faces different kind of monster relevant to the myth like jackal in Egypt and plant-monster in Babylon.

This kind of setting if important to the storyline and lore. It all blend together so well until player will feel that the world if alive. It is real and they will be sucked into the story. That’s Titan Quest world.

Dungeon Siege II Quest

Dungeon Siege II Quest

Different setting we felt in Dungeon Siege 2. That’s Aranna world. The world so immerse with it many kind of lore and beast that never exists in real world like the shamanistic imp in the jungle and skath at the desert. The guy at Gas Powered Games really done their work in creating the DS universe. DS2 is one of the game the best lore I’d ever played.

And for Diablo, when we start playing Diablo 1, the world start with a small town, with dark and gothic feel. The world is town and dungeon in the monastery that change it feel every 5 levels downstairs. The world is not much bigger that any other, but where is the lore you think? Yes, the lore comes in the town when you talk to NPC, mostly from Cairn, and some from other like Pepin. That’s where the depth storyline of Diablo 1 comes. It’s not an immerse world but a universe shrouded with mystery.

When Diablo 2 comes around, that where Diablo universe emerge from the previous Diablo 1. Tristram become just a tiny part of the world. With more settings like Rogue Encampment, Lut Gholein, Kurast Dock, and Hell, and then Barbarian Highland, all the shrouded mystery before became clearer. Although some left unknown. Rescuing Cairn start the lore here. After that Cairn will explain all about the Diablo World. In Diablo 3, after the world map and timeline came, all the mystery became more clearer.

Next, we will discuss about other aspect, but I still not decide what to write yet. So soon! Please leave comment! 🙂