Posts Tagged ‘dungeon siege 2’

I want to start discussing about the aspect of ARPG I’d told you in the previous post before. Right now, these are all the main aspect of good ARPG (in other word Diablo) that I like; Storyline and Lore, Gameplay, Video and Audio. Right now I can think of only these three but I’ll add later when it’s comes to my mind.

It’s not like I sort this all things, but it just when I play crappy ARPG, thought just pop up and says ‘Yeah, that’s what this game don’t have, this is why it is crappy, this doesn’t feel right here, what a b.s. story, why doesn’t this work, why I cannot do this and that?’. It is just that kind of thought.

Storyline and Lore

Firstly, to me since after Diablo 2 and especially after Diablo 3 announcement, Diablo lore have became more and more diverse and exciting. Story needs at least a bit relevence and sense. If not, I’ll think it is just a crappy story. Of course most game story is made up, but it’s need to be acceptable in manner of sense.

Take a look at game with great storyline, Diablo, Titan Quest and Dungeon Siege.

Titan Quest Immortal Throne

Titan Quest Immortal Throne

In Titan Quest, the game took placed in world of mix of mythology of Greek, Egypt, Babylon and other (correct me if I mistaken) and most of it are Greek. Within the world, there are related mystical creature such as centaur, medusas, imp, lich and many others. And when you travel to different continent and places, you will faces different kind of monster relevant to the myth like jackal in Egypt and plant-monster in Babylon.

This kind of setting if important to the storyline and lore. It all blend together so well until player will feel that the world if alive. It is real and they will be sucked into the story. That’s Titan Quest world.

Dungeon Siege II Quest

Dungeon Siege II Quest

Different setting we felt in Dungeon Siege 2. That’s Aranna world. The world so immerse with it many kind of lore and beast that never exists in real world like the shamanistic imp in the jungle and skath at the desert. The guy at Gas Powered Games really done their work in creating the DS universe. DS2 is one of the game the best lore I’d ever played.

And for Diablo, when we start playing Diablo 1, the world start with a small town, with dark and gothic feel. The world is town and dungeon in the monastery that change it feel every 5 levels downstairs. The world is not much bigger that any other, but where is the lore you think? Yes, the lore comes in the town when you talk to NPC, mostly from Cairn, and some from other like Pepin. That’s where the depth storyline of Diablo 1 comes. It’s not an immerse world but a universe shrouded with mystery.

When Diablo 2 comes around, that where Diablo universe emerge from the previous Diablo 1. Tristram become just a tiny part of the world. With more settings like Rogue Encampment, Lut Gholein, Kurast Dock, and Hell, and then Barbarian Highland, all the shrouded mystery before became clearer. Although some left unknown. Rescuing Cairn start the lore here. After that Cairn will explain all about the Diablo World. In Diablo 3, after the world map and timeline came, all the mystery became more clearer.

Next, we will discuss about other aspect, but I still not decide what to write yet. So soon! Please leave comment! 🙂

Advertisements

I might be don’t have much time to write long blog post but I still want to try write some about the good aspect of action-rpg. In other words, what kind of criteria they have in Diablo that we love so much. And for me good action-rpg is not just Diablo, there are excellent ARPG other than Diablo such as Titan Quest (strong graphic, audio, story and gameplay), Dungeon Siege I and II (although DSII is definitely better) and some others. Older linear one like Nox is quite good. Unfortunately, I’d never try Sacred 1 and 2. Never had the chance.

So, I hope to discuss this some aspects and then later we will talk about each ARPG I mention before. Keep hang out here.