I have read several articles about the impression of the Square demo of Dungeon Siege 3 at E3 2010 expo several days ago.
From reading several articles, I can fairly says that Dungeon Siege will not remains as hack and slash anymore. In fact, I didn’t bother to call it ARPG anymore.
Among the changes that really frustrated me is:
- Combat will not be mindless hack and slash anymore but instead, Obsidian will implement tactical combination of key in combat to produce variation of attack.
– This so like the Witcher. I’ve played Witcher before and I can totally said that it is not my type at all. This is because the combat is too slow pace and involve specific and precise reaction to the time combat. - There are two type of attack, first is one handed attack which is faster slashing attack and the other one is two-handed attack which more powerful and can slash many opponent at a time.
– Now this is also sound like The Witcher. You should just call it The Witcher 1.5. - The camera is over the shoulder type. While overview camera is still available, making the over the shoulder type as the main view also mean that the game is designed with that view in check.
Now now, I can totally expected that people who read this will say,
“What wrong with making it like RPG or the Witcher?”
“I couldn’t understand what’s wrong with all the new feature you complaining?”
Yes, no one saying it is wrong. But Dungeon Siege should remain as Dungeon Siege. It should remain true to what the old fan like about it. Now they trying to turn it into a whole new experience for classic RPG lovers.
It is not wrong, in fact RPG might have better and larger audience and it is very appealing in marketing view. But they should made a totally new game/franchise, not changing something as successful as Dungeon Siege into other genre. It is just not fair to their fans.
If you could be honest with yourself, you maybe could answer this question:
- What if Diablo is made into RPG like Baldur’s Gate?
- Neverwinter Night is made into hack and slash?
- Starcraft is made into turn based strategy?
- Civilization is made into real time strategy?
- Command and Conquer series will be using system like Starcraft or Age of Empire?
And this question only can be answer by the respective game’s fans. I for sure will like if Neverwinter Night is made into hack and slash but Diablo as RPG is just plain sucks to me.
Chris Taylor will be supervised the development to keep it on check with the fan based? Sounds like lot of crap to me.